As the title says, new Space Rogue update is focused on giant space monsters – huge, dangerous and previously unseen enemies. Each monster type has unique abilities, which – we hope – add more variety and challenge to the gameplay. To defeat a monster, you should use your best tactical skills to hit monster’s organs in the right time and order. Manage your team members to avoid losses, be very careful and attentive.
Monsters is a new gameplay mechanic for Space Rogue and the whole genre.
But wait, there is more! We also add drones, small automatic combat vessels you could launch from your ship. Drones are stronger than regular ship weapons but much slower and less accurate. Also, drones need time to refocus their fire with each target change. For now, only two player ships are allowed to use drones – Monaro (Human) and Eri (Norg).
By the way, Eri ship is a completely new playable ship specially designed for elusive combat tactic and drone usage.
Other significant changes introduced with this update are:
New weapon types: Superior and Special
Superior is a stronger but rare version of each existing weapon. Specials are four unique wunderwaffles you’ll be eager to try out.
New combat cartridges
Three new cartridges added in the game. Two of those focus on defensive gameplay by increasing crew’ repair speed or enabling crew’ personal shields. Another one – gives you the advantage in boarding actions by increasing crew’ attack speed (but reducing crew’ movement speed at the same time). NPC spaceships get very similar cartridges as well.
With Monster Invasion Update we also make a significant rebalance of cartridges’ energy cost. The goal of these changes is to make energy management more challenging.
Main mission and events
The new main mission will put face to face with a rogue general who plots against the Galactic Council. Also, we add several new events and sub-quests with space monsters.
You can find more details on Monster Invasion Update here.